Fish play Minority Game as humans do
Department of Physics, National Chung Hsing University - 250 Guo-Kuang Road, 402 Taichung, Taiwan
Accepted: 7 December 2011
We report the results of an unprecedented real Minority Game (MG) played by university staff members who clicked one of two identical buttons (A and B) on a computer screen while clocking in or out of work. We recorded the number of people who clicked button A for 1288 games, beginning on April 21, 2008 and ending on October 31, 2010, and calculated the variance among the people who clicked A as a function of time. The evolution of the variance shows that the global gain of selfish agents increases when a small portion of agents make persistent choice in the games. We also carried out another experiment in which we forced 101 fish to enter one of the two symmetric chambers (A and B). We repeated the fish experiment 500 times and found that the variance of the number of fish that entered chamber A evolved in a way similar to the human MG, suggesting that fish have memory and can employ more strategies when facing the same situation again and again.
PACS: 02.50.Le – Decision theory and game theory / 87.23.Ge – Dynamics of social systems
© EPLA, 2012