Volume 88, Number 2, October 2009
|Number of page(s)||4|
|Published online||04 November 2009|
Super Mario's prison break —A proposal of object-intelligent-feedback–based classical Zeno and anti-Zeno effects
Department of Physics and ITP, The Chinese University of Hong Kong - Hong Kong, China
Corresponding author: email@example.com
Accepted: 7 October 2009
Super Mario is imprisoned by a demon in a finite potential well on his way to save Princess Peach. He can escape from the well with the help of a flight of magic stairs floating in the space. However, the hateful demon may occasionally check his status. At that time, he has to make a judgement of either jumping to the inside ground immediately in order to avoid the discovery of his escape intention, or speeding up his escape process. Therefore, if the demon checks him too frequently such that there is no probability for him to reach the top of the barrier, he will be always inside the well, then a classical Zeno effect occurs. On the other hand, if the time interval between two subsequent checks is large enough such that he has a higher probability of being beyond the demon's controllable range already, then the demon's check actually speeds up his escape and a classical anti-Zeno effect takes place.
PACS: 05.40.-a – Fluctuation phenomena, random processes, noise, and Brownian motion / 03.65.Xp – Tunneling, traversal time, quantum Zeno dynamics / 03.67.-a – Quantum information
© EPLA, 2009
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